Currently browsing: MMO
Wednesday, 23-05-2007
Fight Money*
"Ni hao!"
It's a greeting you can virtually die for. Literally.
Cory over at boing-boing has a post [1] about Chinese Gold Farmers pointing towards this curious site of a documentary on the subject www.chinesegoldfarmers.com [2] Continue Reading » [3]
[1] http://www.boingboing.net/2007/05/23/chinese_gold_farmers.html
[2] http://www.chinesegoldfarmers.com/press.html
[3] http://ffox.fccf.net/blog/index.php/2007/05/23/fight-money/#more-162
Sunday, 25-02-2007
LotRO Stress Test Event
OK, the event is almost over, just a few hours till morning remain, so i guess I won't miss much if I skip them and start my review just now. Actually, I can end it right here with that - "you don't miss much if you skip it. all of it".
Continue Reading » [1]
[1] http://ffox.fccf.net/blog/index.php/2007/02/25/lotro-stress-test-event/#more-123
Monday, 08-01-2007
Second Life goes Open Source!
Today's news is that Second Life is opening its source code. Or at least the client's.
Here's a quote from the Official Linden Blog [1]:
Stepping up the development of the Second Life Grid to everyone interested, I am proud to announce the availability of the Second Life client source code for you to download, inspect, compile, modify, and use within the guidelines of the GNU GPL version 2.
A lot of the Second Life development work currently in progress is focused on building the Second Life Grid — a vision of a globally interconnected grid with clients and servers published and managed by different groups. Expect many changes and updates in the coming months in support of this architecture.
This is actually genius! Not only because they're going OSS, and that's fundamentally A Good Thing (tm), but it may be the smart thing to do "politically" speaking. Many who have followed the phenomenon this year are expecting the hype about it to peak very soon if not already. The more gruesome forecasts are for a media backlash fueled by many of Second Life's shortages - technical and conceptual/social.
One of them is the challenge of managing the influx of users who have been lured to Second Life by its inflated popularity. Even though the actual numbers of these have received some critical comments and reevaluations, the interest towards the game/world is definitely significant and it's put to a test of coping with the newcomers and managing its own growth.
So in this context, it is really clever to share the load for development, bug tracking and security with the friendly force of the internet crowds, always happy to have something to poke and probe at. More so - by going open source Linden Labs is even further creating a community around its product, to shield it from the anticipated winter of media malcontent.
Either by clever thinking or intuition, in my opinion, Linden Labs are doing the right thing. And by that Second Life is inching even closer to become the Future of Internet, some have already proclaimed it to be.
[1] http://blog.secondlife.com/2007/01/08/embracing-the-inevitable/
Thursday, 12-10-2006
Guild Wars Rap
Lyrics: [1]
I am a hero - The Chosen, not even a Frozen
Soil can keep me down
I be that Ytcracker, the platinum stacker
Rockin 15K through every town
Catch me in the Forge sellin max gold weapons
If you try to jack me see what happens
Guild [DGs] you can check my tag
Fat pocket 'cause a holdin rune's on my bag
It all started in a place called Ascalon
Where a race called the Charr invaded us
A brave prince said "hold the wall or we're dead"
Couldn't hold it long- to the south we fled
To Fort Ranik, all the people in panic
The Kingdom was fallin like the Titanic
I asked the guy with the catapult "Whatcha need?
I found some parts in the wreckage are you lookin for these?"
Through the ruins to the Academy
To a place where the prince would rather be, you see
His daddy, got a few problems
Problem is that he can't solve 'em
So he says "You're no longer my son.
To the Shiverpeaks bitch, get your ass on the run."
To Kryta, to Carlotta the spider
The Arch to the Henge using Stefan the Fighter
Meet the White Mantle and beat the White Mantle
Go to the desert and flee from the scandal
Reach for Elona and Rivers of Thirst
Ascend after Dunes by doing your worst
To yourself then fulfilling by Glint's grand design
'Cause the prophecy states at Perdition you'll find
The Vizier is a fake, he's really the Lich
Beat him, take the scepter, and finish this bitch.
So that chapter closes, arenas I journey
Beatin' Koreans in every Tomb tourny
Guild versus Guild since I got my own hall
Spikers and Spirits, I'm smitin them all
Try to take favor then offer to Grenth
Farm up some ecto then spend every cent
Salvage some runes, and heal Divine Boon
Level to 20 on all of my toons
от http://guildwars.headoff.com/forum [2] (download [3])
[1] http://www.leoslyrics.com/listlyrics.php;jsessionid=0842FE9562403B2636BA0ACE1B030782?hid=StYwG6NoPhQ%3D
[2] http://guildwars.headoff.com/forum
[3] http://www.ytcracker.com/music/ytcracker%20-%20guildwars.mp3
Tuesday, 08-08-2006
Seconds to Life
[gv data="http://blip.tv/uploadedFiles/RobbieDingo-SuzannesGuitarTheInfiniteMindVersion960.mov"][/gv]
Wow! Just WOW!
The movie here: the making of Suzanne Vega's guitar in Second Life. Recorded in Second Life's editor interface i guess? Need to investigate that, but if yes - it's awesome! :)source: http://www.blip.tv/file/56120 via Wired, and BBC
